Opus 5.5 video examples
36 Opus 5.5 video examples, picked from the most-watched posts of the model's first week. Every Opus 5.5 video here is code (HTML, Canvas, SVG, Three.js or Blender) rendered to video. Tap any one to watch with sound.
What is an Opus 5.5 video? An Opus 5.5 video is a motion-graphics video where Claude Opus 5.5 writes the animation as code, a headless browser renders it frame by frame, and ffmpeg turns the frames into an MP4. It is not AI-generated footage like Sora or Veo.
All 36 Opus 5.5 video examples
Inference startup launch video
A one-sentence prompt ("modern, slick and punchy") turned into a kinetic-type launch spot with charts, UI cards and a logo reveal. The creator reports about a minute and roughly $2 of usage.
Personal site trailer
The creator had Claude iterate on several redesigns of their site, then asked it to cut a trailer out of those iterations, typography plus website screens.
Shotbase product launch
Branded UI and typography sequence built around real app screenshots, ending on the product mark. The creator reports using HyperFrames and finishing in under 20 minutes.
Android app product film
Opus drove Android screen recording over ADB, cleaned up the status bar, picked music and sound effects and cut to the beat. The creator supplied reference videos and iterated for about a day.
Social SDK launch film
A dark product film showing chat UI, docs and app screens. The creator pointed the agent at the product codebase, component library and landing page, started in Remotion, switched to HyperFrames and iterated several times.
Lovelee 9:16 story teaser
A short vertical story using the app's own pig character assets, with sound effects and an app card at the end, made from a one-paragraph prompt.
Hooklab 20-second ad
Real vertical clips, product UI and stat cards cut on a 120 BPM grid. The creator published a detailed brief template: ask for the promise, 3–5 UI moments, one accent color and a royalty-free song.
UnifiedChat ad
A 40-second ad for a unified inbox app, animated in HTML/JS and encoded with ffmpeg, with ElevenLabs audio. The creator says rendering on a Mac took hours.
Merch drop ad
A 30-second hoodie launch with logo, product stills, price and a shop page, made with Remotion. The creator says no extra skills were used.
Clawd music video
A 2.5-minute illustrated music video starring the Claude mascot, moving through constantly changing scenes.
The showreel prompt that went viral
"Make a 15-second motion graphics video that shows what an incredible motion designer you are… go all out." Geometric type, color blocks and fast transitions. Max effort, one short brief.
What Do You Love?
A hand-drawn-looking story about a girl and a flower-like mascot with a consistent paper texture. The creator says every frame was drawn in JavaScript.
15-second résumé reel
The same showreel prompt run by another creator, abstract shapes, a red dot motif and a final title card. Shows how much one prompt can vary between runs.
Pro motion workflow breakdown
A dark SaaS UI sequence plus a six-step method: start from a reference video, render with HyperFrames or Remotion, use real UI components, approve stills before motion, then give director-style notes.
Ink brush story
A 30-second monochrome brush-and-ink animation built from JavaScript brush strokes, no image or video model.
Pixel runner
A pixel runner on a rainbow track with meteors and beams, drawn on a 160×90 grid with a fixed palette and no external assets.
Pixel Paris loop
A rainy pixel-art Paris night designed as a seamless loop for lofi music, from a detailed prompt asking for one HTML/Canvas file and deterministic frames.
Interactive camera lens lab
An explainer for camera focus built as an interactive lens simulator. The most-viewed Opus 5.5 video we found. The creator reports 1h26m and $25.66 of API usage.
Neural network in pixel art
A pixel-art animation of a neural network learning to read digits, with labeled layers and changing predictions.
How a browser renders a page
From DNS and HTTP to the DOM, layout and paint in 40 seconds of clean diagrams. The creator says each frame was drawn in JavaScript.
A short history of AI
Three minutes of code-drawn infographics made with Remotion, open-source TTS and a Python-generated score. The creator reports about an hour of work.
Transformers explained (12 min)
A long-form explainer of self-attention and the math behind Transformers, with dense diagrams and animated matrices.
Atmospheric circulation lesson
A nearly five-minute line-art geography lesson with bilingual subtitles and TTS narration, the creator fed Claude the TTS vendor's docs and let it wire up the voice.
Negroni recipe animation
A 30-second recipe motion graphic, ingredients, pours and a six-step timeline, from a short prompt and one reference image.
IKEA manual as a 3D video
An IKEA assembly manual turned into a narrated instructional video with numbered steps, part labels and simple 3D panels.
Claude Pop music video
An illustrated music video from a ~9,500-character prompt and 12 hours of autonomous work, mixing image generation, video clips and JavaScript paint-over.
Through the neural net
A mascot travels through neural branches, DNA, a black hole and space with motifs that carry across scenes.
History of money music video
A vertical music video with about 75 beat-cut shots across monetary history. The creator asked for two revisions after seeing the first cut.
Small Print
A typographic short where the model wrote the story, drew the frames and made the music. The creator says they wrote no code.
A robot in 2076
An 87-second flat-animation story of a robot in an empty city. The creator credits Claude with story, animation, sound and music, encoded in JavaScript.
Procedural castle in Blender
A procedural night castle built in Blender with no premade assets. The creator reports 35 minutes and about $13 of API-equivalent usage.
Japanese boat journey (Three.js)
A playable Three.js scene sailing through Japanese landscapes with weather, day/night lighting and reflections.
Clear mountain stream
A 15-second camera move over a forest stream built with Three.js from a reference image and a detailed prompt.
Clay character in Blender
A clay-looking character animated in Blender, driven from a single prompt in Claude's web app.
Clearwater
Real-time shallow water with ripples and caustics in one HTML file using WebGL2 shaders. Source code is public.
Inside the LHC
A 3D fly-through of a particle collider tunnel ending in a proton collision, made in Blender.
Want an Opus 5.5 video like these?
Pick a style, send your link. Your Opus 5.5 video costs $50, delivered in 48 hours, 3 revisions.
What every great Opus 5.5 video has in common
- One idea per shot. An Opus 5.5 video that works shows one feature or number at a time, not a product tour.
- Real material. The strongest product videos use the actual app, screenshots or data, not invented UI.
- Sound on the beat. Almost every top video has music with cuts timed to it.
- Review, then fix. Creators who share their workflow render, watch and send notes back. The first render of an Opus 5.5 video is a draft.
Make an Opus 5.5 video yourself with our step-by-step guide and copy-paste prompts, or have us make it for $50.
Opus 5.5 video examples: common questions
Which tools made each Opus 5.5 video?
Most of these were written in plain HTML with Canvas or SVG, in Remotion (React) or in HyperFrames, and the 3D ones in Three.js or Blender. The tags on each Opus 5.5 video card show what the creator reported.
Can I get an Opus 5.5 video in one of these styles?
Yes. Open any Opus 5.5 video above, press "Use as my style reference" and it is added to your brief. We match the look, pacing and type for your own product.
Are these the only good examples?
No. Thousands of Opus 5.5 video posts went up in the first week. These 36 are some of the most viewed and cover the Opus 5.5 video styles people ask for most: launch films, UI motion, explainers, story pieces and 3D.

















